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Girls and Women

Bridge the gender digital skill gap in Africa and demystify tech for girls and women.


Impact 1 million girls with digital skills by 2030.


Providing a unique learning method that boosts the learning rate and attention span of school aged girls.

The Issue

Globally, almost one billion girls (i.e. 65% of all girls and young women under 24) lack basic digital skills and when it comes to digital skills, available data indicates that girls and women are less likely than men to have advanced digital s kills. In Nigeria for example, girls and women account for 49.47% of the country's population but unfortunately, women make up only 20% of the total number of people working in the ICT sector. Similarly, women represent only 22% of those graduating from university in Engineering or Technology. The low percentage of women engaged in STEM sectors highlights missed opportunities, especially when it is estimated that 90% of jobs in the formal sector in the next ten years will require technology skills and knowledge. Without increased digital adoption and use, adolescent girls and young women, particularly those in marginalised communities will have little or no access to quality digital learning experience, fewer employment opportunities and will face additional barriers to workforce participation.

The Solution

PUsing VR technology, DigiVerse turns carefully curated content into a simulation of an inspiring learning environment that ensures that girls and women are not only equipped with 21st century skills but are inspired and excited to learn using such advanced technology. Leveraging emerging research output in the field of digital development, our learning curriculum is adapted from the Internet Skill Scale developed by the Oxford internet institute in collaboration with the London School of Economics as a framework which ensures that every single girl who goes through the program develops high proficiency across the 5 digital skills scale including operational, information navigation, social, creative and mobile skill. Our learner-centred curriculum enables us to improve beneficiaries' digital capabilities, equipping them with relevant digital skills required to leverage digital technologies for learning and acquiring in demand and market relevant skills to increase their economic productivity.


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Impact in Pictures